Description
EVGA 128-P2-N353-LX NVIDIA GeForce FX 5300 128MB PCI-e x16 DVI/VGA/TV-Out Video Card
EVGA GeForce FX 5300 (part number 128-P2-N353-LX) graphics processing unit for desktop market segment is based on NVIDIA GeForce PCX 5300 64-bit. The GPU is built on 150 nm technology. The card has 250 MHz graphics clock frequency. Furthermore, it has 4 pixel shaders, 4 texture units, together with 4 ROPs. The GeForce FX 5300 embeds 128 MB of DDR memory. Since the memory is clocked at 200 MHz, and utilizes 64 bit bus, the effective memory bandwidth is 3.2 GB/s. The GPU supports PCI Express 1.0 interface, and requires a single motherboard slot.
| Name / Brand / Architecture | |
| Manufacturer: | EVGA | 
| Model: | GeForce FX 5300 | 
| Part number: | 128-P2-N353-LX | 
| Based on: | NVIDIA GeForce PCX 5300 64-bit | 
| Target market segment: | Desktop | 
| Die name: | NV34 | 
| Architecture: | Second Generation CineFX Shading Architecture | 
| Fabrication process: | 150 nm | 
| Transistors: | 45 million | 
| Bus interface: | PCI-E 1.0 x 16 | 
| Official product page: | http://www.evga.com/products/pdf/N353.pdf | 
| Frequency | |
| Graphics clock: | 250 MHz | 
| Memory specifications | |
| Memory size: | 128 MB | 
| Memory type: | DDR | 
| Memory clock: | 200 MHz | 
| Memory clock (effective): | 400 MHz | 
| Memory interface width: | 64-bit | 
| Memory bandwidth: | 3.2 GB/s | 
| Cores / Texture | |
| ROPs: | 4 | 
| Pixel shader processors: | 4 | 
| Vertex shader processors: | 1 | 
| Texture units: | 4 | 
| RAMDACs: | 350 MHz | 
| Video features | |
| Maximum digital resolution: | 1600 x 1200 | 
| Maximum VGA resolution: | 2048 x 1536 | 
| Anti-Aliasing technologies: | Intellisample (4XS FSAA) | 
| Performance | |
| Pixel fill rate: | 1.0 Gigapixels/s | 
| Texture fill rate: | 1.0 Gigatexels/s | 
| External connectors | |
| Standard display connectors: | DVI-I S-Video VGA | 
| Dimensions | |
| Size (length x height): | 4.25 inches (108 mm) x 3.8 inches (97 mm) | 
| Width: | Single-Slot | 
| Other features / Support | |
| OpenGL support: | 1.5 (2.1) | 
| DirectX support: | 9.0a | 
| Pixel shader model: | 2.0 | 
| Vertex shader model: | 2.0 | 


